02.Configure Maya (Enable Plugins) and Preference (Unit setup)
03.Maya Projects Setting
04.GUI Overview
05.Navigation
06.Hotbox
07.Tool Shelf Customisation
08.Attribute Editor / Channel box
09.Sub-object Mode
10.Basic Polygon Modelling Tools
(Delete by type: History)
11.Naming Objects
12.Outliner, Hierarchies, Groups, Hypergraph and Layers
13.Select Mask
14.Viewport Menu
15.Model Evaluation
16.Character Design Workshop
http://www.tf2.com/movies.php
http://steamcommunity.com/workshop/browse?appid=440&browsesort=toprated&p=1
http://www.rocketbox-libraries.com/
Car rigging (Ferrari Enzo)
http://www.youtube.com/watch?v=id1ZL2sBKSg&feature=relmfu
http://www.youtube.com/watch?v=cte-0NtGOV0&feature=relmfu
http://unicointeraction.blogspot.com.au/2011/03/monashs1-20113dweek-01.html
Polygonal Modelling
Polygonal Modelling Tools
- Creating polygonal objects
- Modifying polygonal objects
- Editing polygonal components
- Using Soft
- Editing with the Reflection settings
- Displaying subdivision surfaces
- Smoothing objects
- Importing reference images
- Modeling with reference images
Editing Polygonal Models
- Creating polygonal objects
- Modifying polygonal objects
- Editing polygonal components
- Using Soft Select
- Editing with the Reflection settings
- Displaying subdivision surfaces
- Smoothing objects
- Importing reference images
- Modeling with reference images
- Selecting and editing edge loops
- Using the Slide Edge tool
- Spinning edges
- Inserting and offsetting edge loops
Refining Polygonal Models
- Working with object history
- Modeling symmetrically
- Combining objects
- Merging vertices
Week 3:NURBS Modelling
Modeling with NURBS Primitives
- Introducing NURBS modeling
- Creating NURBS primitives
- Manipulating NURBS surfaces
- Using the Surface Editing tool
- Adding detail using Insert Isoparms
- Detaching NURBS surfaces
- Sculpting surfaces
Working with NURBS Curves
- Using the NURBS curve tools
- Creating Bezier curves
- Creating arcs
- Creating text
- Manipulating NURBS curves
- Refining NURBS curves
- Opening and closing NURBS curves
- Duplicating NURBS curves
Creating NURBS Surfaces from Curves
- Using NURBS Revolve
- Using NURBS Loft
- Using NURBS Extrude
- Using NURBS Planar
Refining NURBS Models
- Opening and closing surfaces
- Creating curves on a surface
- Projecting curves on surfaces
- Trimming NURBS surfaces
- Working with NURBS Booleans
- Stitching NURBS surfaces
- Converting NURBS to polygons
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