week 05_Camera Animation
1. Resolution Gate and Graph Editor
Window - Setting/Preferences - Preferences - Settings - Time Slider - Update View : all
Tip: Resolution setting - Render setting - Image Size
2. Turntable effects:
1) Select target object
2) Animate : Turntable (e.g.180 frames)
Tip: Create a locator to offset the scene center
3. Refine Turntable Camera animation
1) Select "Group 1" in Outliner window
2) Graph Editor (Linear Tangents)
Tip 1: Rename "Group"
Tip 2: Change target (focus) by moving Group
4. Cycle Turntable Animation
1) Select curve in Graph Editor window
2) Curves - Post Infinity - Linear
3) View - infinity
5. Refine Tuntable Camera
1) Select Turntable Camera in Outliner
2) Unlock Channels from Channel box
3) "w" + LMC, choose "Object"
6. Camera Rig by using Locator and Parenting
1) Create a locator
2) Create a camera
3) Select Camera, then Shift select Locator, Press "P"
7. Save and load Layout
*8. Motion Path Animation
1) Create a target vehicle (e.g. plane)
2) Create a curve (* The Direction can be reversed)
3) Select vehicle, shift select curve
4) Animate : Attach to motion Path
a) Time Slider
b) Front Axis
c) Up axis
d) Follow
Tip: Direction of the model and FT
Time Range: Start and Animate "U Value"
9. Difference between "Parenting" and "Point Constrain" Motion Path Camera Animation
10. Camera Movement plus Vertigo Camera Animation
Tip: Animate the value of "Focal Length"
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