Thursday, March 31, 2011

Monash_S1 2011_3D_Week 05

week 05_Camera Animation

1. Resolution Gate and Graph Editor
   Window - Setting/Preferences - Preferences - Settings - Time Slider - Update View : all
   Tip: Resolution setting - Render setting - Image Size

2. Turntable effects:
   1) Select target object
   2) Animate : Turntable (e.g.180 frames)
   Tip: Create a locator to offset the scene center 

3. Refine Turntable Camera animation
   1) Select "Group 1" in Outliner window
   2) Graph Editor (Linear Tangents)
   Tip 1: Rename "Group"
   Tip 2: Change target (focus) by moving Group

4. Cycle Turntable Animation
   1) Select curve in Graph Editor window
   2) Curves - Post Infinity - Linear
   3) View - infinity

5. Refine Tuntable Camera
   1) Select Turntable Camera in Outliner
   2) Unlock Channels from Channel box
   3) "w" + LMC, choose "Object"


6. Camera Rig by using Locator and Parenting
   1) Create a locator
   2) Create a camera
   3) Select Camera, then Shift select Locator, Press "P"
  
7. Save and load Layout

*8. Motion Path Animation
    1) Create a target vehicle (e.g. plane)
    2) Create a curve (* The Direction can be reversed)
    3) Select vehicle, shift select curve
    4) Animate : Attach to motion Path
                 a) Time Slider
                 b) Front Axis
                 c) Up axis
                 d) Follow
    Tip: Direction of the model and FT
         Time Range: Start and Animate "U Value"

9. Difference between "Parenting" and "Point Constrain" Motion Path Camera Animation

 
10. Camera Movement plus Vertigo Camera Animation
    Tip: Animate the value of "Focal Length"

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